Questions: Design Process and Iteration

5 questions to test your understanding

Score: 0 / 5
Question 1 Multiple Choice

A student designer produces one strong-looking concept and submits it without testing or seeking critique. Their reasoning: 'If it looks good, it is good.' What is wrong with this approach?

ADesigns should always look rough at first and only improve through revision
BWithout critique referenced against the brief, there is no way to know if the design meets its objectives, regardless of how it looks
COne concept is always too few — the rule is a minimum of five
DPersonal judgment is never reliable in design
Question 2 Multiple Choice

A client gives this feedback on a logo design: 'I just don't like the typography — it feels off.' What is the problem with this critique, and how should it be reframed?

ANothing is wrong — gut reactions are valuable design data
BThe designer should simply change the typography to whatever the client prefers
CThe feedback is subjective and not actionable; it should reference the brief — e.g., 'The typeface does not convey the authority specified for this financial brand'
DTypography is a secondary concern and should not be critiqued at this stage
Question 3 True / False

Producing many iterations before settling on a solution is a sign that a designer lacks talent — skilled designers find the right answer quickly.

TTrue
FFalse
Question 4 True / False

A tight, restrictive brief actually enables more creative and coherent design solutions than an open-ended one.

TTrue
FFalse
Question 5 Short Answer

What is the purpose of the design brief, and how does it change the nature of critique?

Think about your answer, then reveal below.