In the Prisoner's Dilemma, both players have defect as a dominant strategy. What happens when both players follow their dominant strategies?
ABoth players achieve the best possible joint outcome
BBoth players get their individually best possible payoff
COne player benefits at the other's expense
DBoth players end up worse off than if they had both cooperated
This is the defining tragedy of the Prisoner's Dilemma: mutual defection (the dominant strategy outcome) is worse for both players than mutual cooperation would have been. It is not the worst absolute outcome (being the sole cooperator is worse), but it is worse than the cooperative outcome — illustrating how individually rational choices can be collectively self-defeating.
Question 2 True / False
If both players in a game act rationally and choose their dominant strategies, they are expected to reach the best possible collective outcome.
TTrue
FFalse
Answer: False
The Prisoner's Dilemma is a direct counterexample. Both players rationally choose to defect (their dominant strategy), yet the result is mutual defection — worse for both than mutual cooperation. Rational individual play can produce collective irrationality. This is one of the central insights of game theory and the foundation for understanding market failures, public goods problems, and arms races.
Question 3 Short Answer
Why is a 'dominant strategy' stronger than merely 'the best response to a specific opponent action'?
Think about your answer, then reveal below.
Model answer: A dominant strategy is optimal regardless of what the opponent does — it beats or ties every other strategy no matter the opponent's choice. A best response depends on the opponent's action and may differ across scenarios.
The key word is 'regardless.' A strategy that is best only when the opponent plays X is a conditional best response, not a dominant strategy. A dominant strategy must outperform (or at least match) every other strategy for every possible opponent action, making it robust to uncertainty. When one exists, rational players choose it without needing to predict the opponent at all.