Questions: PSPACE-Complete Problems

5 questions to test your understanding

Score: 0 / 5
Question 1 Multiple Choice

SAT asks whether there exists an assignment making a Boolean formula true. TQBF (True Quantified Boolean Formula) asks whether a fully quantified formula with alternating ∃ and ∀ quantifiers is true. Why is TQBF believed to be strictly harder than SAT?

ATQBF formulas are exponentially longer than SAT instances, requiring more memory to store
BTQBF requires reasoning about all possible assignments to universally-quantified variables — you must account for every adversarial choice, not just find one satisfying assignment
CTQBF can only be solved by exhaustive search, while SAT has efficient heuristics like DPLL
DTQBF is in a higher complexity class than PSPACE, placing it beyond the reach of polynomial-space algorithms
Question 2 Multiple Choice

A researcher claims that determining 'Can Player A force a win from this board position in generalized chess on an n×n board?' is naturally PSPACE-complete. Which feature of the problem makes this the case?

AChess has exponentially many possible board positions, which requires exponential memory to enumerate
BChess is a deterministic game with no randomness, which automatically implies PSPACE-completeness
CMoves alternate between existential (Player A choosing) and universal (Player B responding) choices, mapping directly to the ∃∀ quantifier alternation in TQBF
DNo known polynomial-time algorithm exists for chess, placing it in PSPACE by definition
Question 3 True / False

PSPACE-complete problems require exponential space to solve, making them fundamentally more resource-intensive than NP-complete problems.

TTrue
FFalse
Question 4 True / False

Every NP-complete problem can be reduced in polynomial time to any PSPACE-complete problem, meaning PSPACE-hard problems are at least as hard as NP-hard problems under standard complexity assumptions.

TTrue
FFalse
Question 5 Short Answer

Explain why alternating quantifiers (∃∀) in TQBF capture something fundamentally harder than the single existential quantifier (∃) in SAT, and connect this to the intuition from two-player games.

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