A topic in the Open Knowledge Graph — a free, open map of 15,290 topics and the order to learn them in.

Parallel Axis Theorem

College Depth 104 in the knowledge graph ☐ I know this ☆ Set as goal
145topics build on this
617prerequisites beneath it
See this on the map →
Moment of InertiaTriple Integrals in Cartesian Coordinates→→Rotational Motion About a Fixed Axis
moment-of-inertia rotation theorem

Core Idea

The moment of inertia about any axis equals the moment about a parallel axis through the center of mass plus M·d², where d is the distance between the axes: I = I_CM + M·d². This theorem eliminates the need to integrate for every possible axis; compute I_CM once, then use the simple formula for any parallel axis.

Explainer

You know from moment of inertia that I = Σmᵢrᵢ² (or ∫r² dm for continuous objects) measures how mass is distributed relative to a rotation axis — the further the mass, the larger its contribution, and the harder the object is to spin. But the moment of inertia depends critically on *which axis you choose*. A solid cylinder spun about its central axis has a very different I than the same cylinder spun about an axis along its rim. Do you have to redo the full integral every time? The parallel axis theorem says no, as long as the new axis is parallel to one you've already computed.

The theorem states: I = I_CM + Md², where I_CM is the moment of inertia about an axis through the center of mass, M is the total mass, and d is the perpendicular distance from the center of mass axis to the new axis. The proof follows directly from expanding the definition of I with shifted coordinates — it's a straightforward application of the identity that Σmᵢ(rᵢ - d)² = Σmᵢrᵢ² - 2d·Σmᵢrᵢ + Md², and the middle term vanishes because the center of mass is at the origin by definition. The Md² term represents the additional rotational inertia you pick up by displacing all the mass by distance d from the axis — every bit of mass is now at least d away.

The physical intuition is this: when you shift the rotation axis away from the center of mass, two things happen. First, the mass distribution relative to the new axis is more spread out overall (I_CM remains the same, since it measures internal distribution). Second, even if all the mass were concentrated at the center of mass, it would now be at distance d from the axis and contribute Md². The theorem says the total effect is simply the sum. Importantly, I_CM is the *minimum* moment of inertia among all parallel axes — any other parallel axis gives a strictly larger value, because Md² ≥ 0.

In practice, you will use this theorem constantly. Look up or compute the moment of inertia of a standard shape about its center of mass (there are tables for disks, rods, spheres, cylinders), then apply I = I_CM + Md² for whatever axis the problem needs. For example: a solid disk of mass M and radius R has I_CM = ½MR² about its central axis. About an axis at its rim (d = R), the theorem gives I = ½MR² + MR² = (3/2)MR². You do not need to redo the integral — you just shift the axis. This is the theorem's practical power.

The theorem also has a companion — the perpendicular axis theorem for flat (planar) objects, which relates moments about two in-plane axes to the moment about the axis perpendicular to the plane. Together, they give you a complete toolkit for rotating objects about any axis without integration, as long as you know the standard center-of-mass moments. As you move into rotational dynamics, these will be your standard computational tools.

Practice Questions 5 questions

Prerequisite Chain

Understanding Zero → The Number Zero → Counting to Five → Counting to 10 → Counting to 20 → Counting a Set of Objects Up to 20 → Cardinality: The Last Number Counted → Matching Numerals to Quantities → Subitizing Small Quantities → Addition Within 10 → Number Bonds to 10 → Addition Within 20 → Doubles and Near Doubles → Doubles Facts Within 10 → Near Doubles Facts Within 20 → Mental Math Strategies for Addition → Mental Math: Adding and Subtracting Tens → Addition Within 100 → Repeated Addition as Multiplication → Multiplication as Equal Groups → Multiplication: Arrays → Basic Multiplication Facts (0s, 1s, 2s, 5s, 10s) → Multiplication Facts Within 100 → Division as Equal Sharing → Division as Grouping (Measurement Division) → Division: Grouping (Repeated Subtraction) Model → Division: Fair Sharing Model → Division as Equal Sharing → Division as Grouping → Basic Division Facts → Division Facts Within 100 → Multiplication and Division Fact Families → Relationship Between Multiplication and Division → Division Facts as Inverse of Multiplication → Remainders and Quotients in Division → Division Word Problems → Multi-Step Word Problems → Solving Multi-Step Word Problems → Multiplication Word Problems → Division Word Problems → Introduction to Long Division → Factors and Multiples → Prime and Composite Numbers → Equivalent Fractions → Relating Fractions and Decimals → Decimal Place Value → Integers and the Number Line → Comparing and Ordering Integers → Absolute Value → Adding Integers → Subtracting Integers → Multiplying Integers → Dividing Integers → Unit Rates → Proportions → Percent Concept → Converting Between Fractions, Decimals, and Percents → Operations with Rational Numbers → Two-Step Equations → Solving Multi-Step Equations → Equations with Variables on Both Sides → Angle Pairs: Complementary, Supplementary, and Vertical → Parallel Lines and Transversals → Corresponding Angles → Alternate Interior Angles → Triangle Angle Sum Theorem → Exterior Angle Theorem → Triangle Inequality Theorem → Similar Triangles: AA Similarity → Similar Triangles: SSS and SAS Similarity → Proportions in Similar Triangles → Right Triangle Trigonometry Introduction → Sine, Cosine, and Tangent Ratios → Trigonometric Ratios Review → Radian Measure → Converting Between Degrees and Radians → The Unit Circle → Graphing Sine and Cosine → Graphing Tangent and Reciprocal Trigonometric Functions → Derivatives of Trigonometric Functions → Antiderivatives → Indefinite Integrals → Basic Integration Rules → Riemann Sums → Definite Integral Definition → Double Integrals: Definition and Setup → Iterated Integrals and Fubini's Theorem → Double Integrals over Rectangular Regions → Double Integrals over General Regions → Applications of Double Integrals: Area, Mass, and Moments → Center of Mass → Conservation of Linear Momentum → Elastic Collisions → Inelastic Collisions → Coefficient of Restitution → Collision Analysis and Real-World Applications → Two-Body Collisions in the Center-of-Mass Frame → Reduced Mass and Two-Body Problems → Kinematics in Two Dimensions → Projectile Motion → Circular Motion: Kinematics → Rotational Kinematics → Torque → Moment of Inertia → Parallel Axis Theorem

Longest path: 105 steps · 617 total prerequisite topics

Prerequisites (2)

Leads To (1)