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Perpendicular Axis Theorem

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Moment of InertiaRotational Motion About a Fixed Axis
moment-of-inertia rotation 2d-shapes

Core Idea

For any planar (2D) object, the moment of inertia about an axis perpendicular to the plane equals the sum of moments about two perpendicular axes in the plane: I_z = I_x + I_y. This gives a quick way to find the out-of-plane moment from in-plane measurements, especially useful for thin disks and plates.

Explainer

From moment of inertia theory you know that I = Σmᵢrᵢ² (or ∫r² dm for continuous objects), where r is measured from the axis of rotation. The value of I depends crucially on which axis you choose — the same object can have very different moments about different axes. The perpendicular axis theorem is a relationship that connects three different moments of a single planar object, letting you find one if you know the other two.

The proof follows directly from the definition of r. Set up a coordinate system with x and y axes in the plane of the object and z perpendicular to it. For any mass element at position (x, y) in the plane: the distance from the z-axis is r_z = √(x² + y²), the distance from the x-axis is r_x = y (since the object is flat, z = 0), and the distance from the y-axis is r_y = x. Therefore I_z = Σmᵢ(xᵢ² + yᵢ²) = Σmᵢxᵢ² + Σmᵢyᵢ² = I_y + I_x. The theorem is essentially the 2D Pythagorean theorem applied to distances from axes. Note that the object *must be planar* — if it has any thickness in the z-direction, the distances r_x and r_y pick up a z² contribution and the sum no longer equals I_z.

The theorem is most useful when a shape has symmetry that makes I_x = I_y. For a uniform disk, symmetry about the center means any two perpendicular diameters are equivalent axes, so I_x = I_y = I_disk. The perpendicular theorem then gives I_z = I_x + I_y = 2I_x, so I_x = I_z/2. Since the moment of a disk about its symmetry axis (z) is ½MR², the moment about a diameter is ¼MR². This result would be more painful to derive by direct integration over the tilted axis, so the perpendicular theorem is a real shortcut.

A related theorem — the parallel axis theorem (which you may also encounter) — shifts an axis away from the center of mass rather than rotating it. The two theorems together form a toolkit for building up moments for composite objects or for axes that are not through the center of mass. When a problem asks for the moment about a strange axis for a planar object, your first question should be: can I find two in-plane moments that sum to this one? If the geometry cooperates, the perpendicular axis theorem turns a complicated integral into a lookup plus addition.

Practice Questions 5 questions

Prerequisite Chain

Understanding ZeroThe Number ZeroCounting to FiveCounting to 10Counting to 20Counting a Set of Objects Up to 20Cardinality: The Last Number CountedMatching Numerals to QuantitiesSubitizing Small QuantitiesAddition Within 10Number Bonds to 10Addition Within 20Doubles and Near DoublesDoubles Facts Within 10Near Doubles Facts Within 20Mental Math Strategies for AdditionMental Math: Adding and Subtracting TensAddition Within 100Repeated Addition as MultiplicationMultiplication as Equal GroupsMultiplication: ArraysBasic Multiplication Facts (0s, 1s, 2s, 5s, 10s)Multiplication Facts Within 100Division as Equal SharingDivision as Grouping (Measurement Division)Division: Grouping (Repeated Subtraction) ModelDivision: Fair Sharing ModelDivision as Equal SharingDivision as GroupingBasic Division FactsDivision Facts Within 100Multiplication and Division Fact FamiliesRelationship Between Multiplication and DivisionDivision Facts as Inverse of MultiplicationRemainders and Quotients in DivisionDivision Word ProblemsMulti-Step Word ProblemsSolving Multi-Step Word ProblemsMultiplication Word ProblemsDivision Word ProblemsIntroduction to Long DivisionFactors and MultiplesPrime and Composite NumbersEquivalent FractionsRelating Fractions and DecimalsDecimal Place ValueIntegers and the Number LineComparing and Ordering IntegersAbsolute ValueAdding IntegersSubtracting IntegersMultiplying IntegersDividing IntegersUnit RatesProportionsPercent ConceptConverting Between Fractions, Decimals, and PercentsOperations with Rational NumbersTwo-Step EquationsSolving Multi-Step EquationsEquations with Variables on Both SidesAngle Pairs: Complementary, Supplementary, and VerticalParallel Lines and TransversalsCorresponding AnglesAlternate Interior AnglesTriangle Angle Sum TheoremExterior Angle TheoremTriangle Inequality TheoremSimilar Triangles: AA SimilaritySimilar Triangles: SSS and SAS SimilarityProportions in Similar TrianglesRight Triangle Trigonometry IntroductionSine, Cosine, and Tangent RatiosTrigonometric Ratios ReviewRadian MeasureConverting Between Degrees and RadiansThe Unit CircleGraphing Sine and CosineGraphing Tangent and Reciprocal Trigonometric FunctionsDerivatives of Trigonometric FunctionsAntiderivativesIndefinite IntegralsBasic Integration RulesRiemann SumsDefinite Integral DefinitionDouble Integrals: Definition and SetupIterated Integrals and Fubini's TheoremDouble Integrals over Rectangular RegionsDouble Integrals over General RegionsApplications of Double Integrals: Area, Mass, and MomentsCenter of MassConservation of Linear MomentumElastic CollisionsInelastic CollisionsCoefficient of RestitutionCollision Analysis and Real-World ApplicationsTwo-Body Collisions in the Center-of-Mass FrameReduced Mass and Two-Body ProblemsKinematics in Two DimensionsProjectile MotionCircular Motion: KinematicsRotational KinematicsTorqueMoment of InertiaPerpendicular Axis Theorem

Longest path: 105 steps · 617 total prerequisite topics

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