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Conservation of Linear Momentum in Systems

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Linear Momentum and Impulse in SystemsNewton's Three Laws: Formal Statement and Implications→→Collision Analysis and Coefficient of RestitutionMomentum Equation and Control Volume Analysis+2 more
momentum conservation-laws systems

Core Idea

When no external forces act on a system (or sum to zero), total linear momentum remains constant. This conservation law follows directly from Newton's third law and is far more powerful than tracking individual particle motions—it solves collision and explosion problems without knowing details of internal forces.

Explainer

From your work with impulse and momentum, you know that the change in a single particle's momentum equals the net impulse applied to it: ΔL = ∫F_net dt. Now extend that thinking to a system of particles. Any two particles within the system exert forces on each other — but Newton's third law guarantees those internal forces are equal in magnitude and opposite in direction. When you add up all the momenta changes across the entire system, the internal forces cancel in pairs. Only the external forces — forces from outside the system boundary — can change the total momentum. If the external forces sum to zero (or if the time interval is so short that their impulse is negligible), the total momentum before equals the total momentum after.

This is powerful because it lets you bypass the internal force details entirely. In a collision between two billiard balls, enormous contact forces act for a few milliseconds — forces that are difficult to measure or model. You never need to know them. You only need to identify the system (both balls), confirm that external impulses are negligible during the collision (gravity acts, but the collision is so brief that mg·Δt ≈ 0), and then write m₁v₁ + m₂v₂ = m₁v₁' + m₂v₂'. The same logic applies to explosions run in reverse: a stationary artillery shell that bursts into fragments must have zero total momentum after the explosion because it had zero momentum before.

Conservation is directional: it applies independently in x, y, and z. A hockey puck sliding across frictionless ice and struck by a glancing blow conserves momentum in the direction perpendicular to the impulse, even if it does not conserve momentum in the direction of the impulse. This independence is frequently the key to solving two-dimensional collision problems: one direction may be constrained (a ball bouncing off a wall can only leave horizontally), giving you an equation that pins down one component of the unknown velocity.

Watch the system boundary carefully. Include all objects that interact internally; exclude everything whose forces you want to ignore as external. If friction is present and acts for a nontrivial time, it is an external impulse and momentum is not conserved. If the problem asks you to analyze only part of the collision — say, one of the two colliding objects — then the contact force between them is external to that subsystem and must be included. The beauty of conservation is that it rewards choosing the right system: pick the boundary where external impulses vanish, and a complicated interaction collapses into a simple bookkeeping equation.

Practice Questions 5 questions

Prerequisite Chain

Understanding Zero → The Number Zero → Counting to Five → Counting to 10 → Counting to 20 → Counting a Set of Objects Up to 20 → Cardinality: The Last Number Counted → Matching Numerals to Quantities → Subitizing Small Quantities → Addition Within 10 → Number Bonds to 10 → Addition Within 20 → Doubles and Near Doubles → Doubles Facts Within 10 → Near Doubles Facts Within 20 → Mental Math Strategies for Addition → Mental Math: Adding and Subtracting Tens → Addition Within 100 → Repeated Addition as Multiplication → Multiplication as Equal Groups → Multiplication: Arrays → Basic Multiplication Facts (0s, 1s, 2s, 5s, 10s) → Multiplication Facts Within 100 → Division as Equal Sharing → Division as Grouping (Measurement Division) → Division: Grouping (Repeated Subtraction) Model → Division: Fair Sharing Model → Division as Equal Sharing → Division as Grouping → Basic Division Facts → Division Facts Within 100 → Multiplication and Division Fact Families → Relationship Between Multiplication and Division → Division Facts as Inverse of Multiplication → Remainders and Quotients in Division → Division Word Problems → Multi-Step Word Problems → Solving Multi-Step Word Problems → Multiplication Word Problems → Division Word Problems → Introduction to Long Division → Factors and Multiples → Prime and Composite Numbers → Equivalent Fractions → Relating Fractions and Decimals → Decimal Place Value → Integers and the Number Line → Comparing and Ordering Integers → Absolute Value → Adding Integers → Subtracting Integers → Multiplying Integers → Dividing Integers → Unit Rates → Proportions → Percent Concept → Converting Between Fractions, Decimals, and Percents → Operations with Rational Numbers → Two-Step Equations → Solving Multi-Step Equations → Equations with Variables on Both Sides → Angle Pairs: Complementary, Supplementary, and Vertical → Parallel Lines and Transversals → Corresponding Angles → Alternate Interior Angles → Triangle Angle Sum Theorem → Exterior Angle Theorem → Triangle Inequality Theorem → Similar Triangles: AA Similarity → Similar Triangles: SSS and SAS Similarity → Proportions in Similar Triangles → Right Triangle Trigonometry Introduction → Sine, Cosine, and Tangent Ratios → Trigonometric Ratios Review → Radian Measure → Converting Between Degrees and Radians → The Unit Circle → Graphing Sine and Cosine → Graphing Tangent and Reciprocal Trigonometric Functions → Derivatives of Trigonometric Functions → Antiderivatives → Indefinite Integrals → Basic Integration Rules → Riemann Sums → Definite Integral Definition → Double Integrals: Definition and Setup → Iterated Integrals and Fubini's Theorem → Double Integrals over Rectangular Regions → Double Integrals over General Regions → Applications of Double Integrals: Area, Mass, and Moments → Center of Mass → Conservation of Linear Momentum → Elastic Collisions → Inelastic Collisions → Coefficient of Restitution → Collision Analysis and Real-World Applications → Two-Body Collisions in the Center-of-Mass Frame → Reduced Mass and Two-Body Problems → Kinematics in Two Dimensions → Projectile Motion → Circular Motion: Kinematics → Rotational Kinematics → Torque → Moment of Inertia → Rotational Kinetic Energy → The Work-Energy Theorem → Conservation of Mechanical Energy → Work-Energy Principle for Particles → Linear Impulse-Momentum for Particles → Linear Momentum and Impulse in Systems → Conservation of Linear Momentum in Systems

Longest path: 111 steps · 651 total prerequisite topics

Prerequisites (2)

Leads To (4)